| Jingoism is not Patriotism |
[Jul. 4th, 2009|12:00 pm] |
I have always been reluctant to embrace the word patriotism. It's not that I have a problem with having some pride in where you are from or the impulse to make your country better. I just think it's a short step from patriotism to jingoism and people often conflate the two. Witness this recent quote from Liz Cheney:
"...I would say one of the things that is troubling to Americans, I think, is extent to which this administration is focused on the president's popularity overseas. We've now seen several different occasions when he's been on the international trips, where he's not willing to say, flat out, 'I believe in American exceptionalism. I believe unequivocally, unapologetically, America is the best nation that ever existed in history, and clearly that exists today.' Instead we've seen him do what we saw him do in the speech in Cairo, which is sort of, 'on one hand this, on the other hand that,' and then attempt to put himself sort of above it all. I think that troubles people."
For people like Cheney, it isn't enough to say, "I love my country." They must also assert, "And it's better than yours!" This may sound harmless enough at a summer BBQ, but jingoism and the whole idea of American exceptionalism are dangerous. When you take it for granted that your country is the best and that you are thus better than anyone from a different country, it has a toxic effect on the politics of the nation. It enables the sort of rank hypocrisy that has made America so despised in many parts of the world. It led to the "Bush Doctrine" of preventative war. It fuels the neoconservatives who believe that American diplomacy should be a dick swinging contest instead of a meaningful engagement with other nations. And it flies in the face of Thomas Jefferson's words, "All men are created equal."
Jingoism is not patriotism. On today of all days, let's remember that. |
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| 15 Books, Pramas Variant |
[Jun. 25th, 2009|12:21 am] |
| [ | Tags | | | life | ] |
| [ | music |
| | Minutemen "History Lesson, Part 1" | ] |
The original meme: Don't take too long to think about it. Fifteen books you've read that will always stick with you. First fifteen you can recall in no more than 15 minutes.
In my variant I'm dividing the list into three parts. Five books I read from ages 10-19, then five I read from 20-29, and finally five I read from 30-39. It wouldn't be fair to do one for the next decade since I've been 40 for less than two weeks and the only book I've read in that period is Halting State by Charles Stross. I enjoyed it once I got past the wall of tech babble Stross seems so fond of, but I don't think it'll stay with me forever (but Githyanki will, so you're safe there, Charlie!). In any case, on to my list.
1. Lord of the Rings by J.R.R. Tolkien. 2. The Forever War by Joe Haldeman. 3. Black Company by Glen Cook. 4. Living My Life by Emma Goldman. 5. 1988: The New Wave Punk Rock Explosion by Caroline Coon. 6. L'Morte d'Arthur by Sir Thomas Malory. 7. The Forgotten Soldier by Guy Sajer. 8. Please Kill Me: The Uncensored Oral History of Punk by Legs McNeil and Gillian McCain. 9. God's Chinese Son by Jonathan Spence. 10. Holy Blood, Holy Grail by Michael Baigent, Richard Leigh, and Henry Lincoln. 11. Stalingrad by Antony Beevor. 12. American Massacre: The Tragedy at Mountain Meadows, September 1857 by Sally Denton. 13. A Distant Mirror: The Calamitous 14th Century by Barbara W. Tuchman. 14. Our Band Could Be Your Life by Michael Azerrad. 15. Kitchen Confidential: Adventures in the Culinary Underbelly by Anthony Bourdain.
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| One Ring to Rule Them All |
[Jun. 22nd, 2009|01:27 am] |
I've had a chance to play a couple of games of the War of the Ring miniatures game by GW and I have to say I'm really enjoying it. It's late so just a few points:
* The game plays quickly, in big part because you can you resolve an attack with one roll. While in Warhammer, you have to roll to hit, roll to wound, and then the enemy gets an armor save, here you roll to hit vs. the enemy's Defense and that's it. Skill gives can you more dice to throw but one roll resolves it.
* I like the hierarchy of melee attacks; monsters go first, then cavalry, then infantry. This really makes cavalry feel right, with crashing charges and sweeping advances. It also makes monsters fearsome despite them generally having fewer attacks.
* Movement by company makes it much easier to get your troops where you want them without a lot of mucking about with ranks, files, turning, and wheeling.
* I like that the rules for having allies in your army are generous. That fits the spirit of Middle Earth (Battle of Five Armies, Last Alliance of Men and Elves, etc.).
* You really have to be on the ball when using your heroes and their Might Points. Picking the right time for heroic actions is key and the game rewards good tactics in this regard.
* I find it strange that longbows have the same Strength 2 as normal bows. Crossbows have a Strength of 4, so it seems like it'd make sense to give longbows a 3.
* It is also a little strange that the game has a "decree of rarity" to balance common and rare units, but allows you take as many legendary units as you want. Perhaps this is meant to encourage use of characters from the books.
I've dusted off old elf figures for the past couple of games but once I like a game it's almost inevitable that I get more minis for it. I am beefing up the Easterlings and the Riders of Rohan I had collected for the skirmish game, taking advantage of nice sets of plastic minis. I would love to do a Dol Amroth army but those figs are only available in pewter and thus too pricey for the numbers I'd need.
You may be wondering, why Dol Amroth? It's a good question and one I've been thinking about as I read through the army lists of War of the Ring. There are several secondary characters in Lord of the Rings that I thought were cool when I was a teenager. They don't have many lines and they don't do nearly as much as other characters, but for some reason I developed a fondness for guys like Elfhelm, Erkenbrand, and Prince Imrahil. The fact that I can field all those guys in War of the Ring is a nice touch and I find the idea of a huge wedge of Swan Knights of Dol Amroth quite appealing. |
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| Party Like It's 1969 |
[Jun. 13th, 2009|10:50 pm] |
I'm turning 40 in two days but Monday is no good for a party so Nicole threw me one today. Friends came in from San Francisco and Vancouver, BC and my evil friend Jim found a unique way to make his presence felt from Edmonton. Many great folk and tons of tasty food from Nicole. If friends were a measure of wealth, I'd be a rich man indeed. Thanks to everyone who came; I had a blast. Extra kudos to my awesome wife for putting together a memorable shindig. |
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| Snapshots of New York |
[Jun. 5th, 2009|04:07 pm] |
| [ | Tags | | | life | ] |
| [ | music |
| | Fear "I Love Livin' in the City" | ] |
Manhattanhenge: I happened to be in New York during the biannual occurrence of Manhattanhenge. Basically, the setting sun aligns with the east-west grid of Manhattan's streets. My friend Chesley and I had just finished a lovely dinner at a vegetarian teahouse on Park Avenue and we caught the event on 34th street. It was pretty cool watching the sun set between the buildings and shine right down 34th. People were in the streets checking it out and taking pictures and the drivers did not like that. Ches was trying to get a picture of us while a bus barreled towards us. It did not slow down, so she snapped a pic and we jumped aside.
Duck on the Beach: I took the B train out to Brighton Beach one day and spent some time walking around "Little Russia by the Sea." Then I stopped for lunch at a place called Tatiana, which was right on the boardwalk. I got pelmeni and duck with a cherry-wine sauce, which was delicious. I sat outside, enjoying my meal while a cool breeze came off the water. I could have stayed there for hours.
Meet the Author: At Book Expo they have this big area for book signings. Authors come in for an hour apiece promoting a new book. If you are willing to stand in line, you can get the book for a $1 donation. I'm not one for collecting autographs, but I noticed that Bryan Mark Rigg was signing Lives of Hitler's Jewish Soldiers. I had just read about this book and was interested to check it out, so I went to his line. When I approached the table, he looked at me and said very confidently, "I know you!" I was pretty sure he didn't, but I asked, "Do you perhaps play roleplaying games?" He didn't so I couldn't say why he thought he knew me. I gave him a card in case he figured it out. I'm reading the book now and it's quite interesting.
Dinner Music: My last night in the city I went to the Spotted Pig, a gastropub I've heard a lot about. It's open until 2 am, so I thought I'd go late so I could just walk in and get a table. No such luck. I got there at 11:15 and all the tables were full and both bars were packed. The staff found me a stool by a window and that's where I ate. It was busy and it was loud, but I didn't care once I was eating marjoram potatoes fried in duck fat. Then over the noise I heard a song come on: "I Love Livin' in the City" by Fear. The timing couldn't have been more perfect and I thought, "Goddamn, I do love living in the city."
Where I Get It From: My folks came down from Boston to see me while I was on the East Coast. We had several meals together, the last a breakfast at Junior's. I show them copies of my game stuff from time to time so they can see what I'm up to, but they are not gamers. I thought they might appreciate Hobby Games: The 100 Best though, as it's a book of essays. So I brought a copy and gave to them at breakfast. My dad looked at it and said, "Hobby Games, what am supposed to do with this?" I said, "You could read it." He looked at it again and then asked if it was one of my books. I had mentioned that when I pulled it out but he has two hearing aids and I think he missed it. "Yes, I published it and wrote one of the essays," I confirmed. "Oh," he said dryly, "then I'll treasure it."
I'll try to write more about my week in NYC when I have a chance. I squeezed a lot into my time there and I can't do it justice in one post.
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| Gaming Marathon |
[May. 26th, 2009|11:07 am] |
I spent the weekend in Olympia at Enfilade, a convention put on by the NHMGS (Northwest Historical Miniature Gaming Society). This has become a yearly event for Rick and I, and I enjoy the opportunity to go to a con just for fun. No business, no booth duty; just playing games. This year turned into something of a marathon because we added in a pickup game of 40K. Rick, Jefferson, Stephen, and I brought down armies and threw down on Friday night in an empty conference room we found in the hotel. We started at midnight and finished up around 4 am. Then I was up at 8 for the first session. By the end of day Saturday, I had played five full games in 28 hours and then did one more Sunday morning. I certainly got my fix for minis gaming. Here's what I played (and there are pics on my Facebook page).
Kashgar, October 1920: A four way battle in Central Asia between Red Russians, White Russians, warlord Chinese, and Afghan tribesmen. We were all fighting to seize the lost gold of Alexander the Great, recently unearthed by American archeologists. I played the Chinese and it was a vicious battle. My "Dare to Die" troops overran the American marines and seized the pack mules with the gold, but then fell before White Russian firepower in their exposed position. The battle used The Great War rules by Warhammer Historical and most of the minis were from Copplestone Castings' excellent "Back of Beyond" range.
Unlikely Allies: This is the aforementioned pickup game of 40K. Jefferson's Necrons and Stephen's Black Templars (I said they were unlikely allies) took on the Imperial Guard. I think this was the first time I fought Necrons and they were disconcertingly tough. The Imperial Guard battle line held but it was a close run thing.
King Philip's War: A skirmish scenario set in New England in 1675 during this little known conflict. I was part of a force of American colonists and their Native American allies assaulting a Wampanoag village. The first part of the scenario was the advance of the attack force through the woods. Then we recycled our figs for the attack on the village (sensible, since we only had 3-6 minis each). The game used the Black Powder Battles rules and they had some peculiarities. Had the hang of them by the end though and we took the village for the win.
Von Lettow-Vorbeck's Cross Border: I've recently been reading a book called Tip and Run about World War I in Africa, so I knew I had to play this game. I commanded a German force attempting to capture a British train in East Africa. I think the rules were the GM's homebrew and overall they played quickly and were fun. He didn't expect much hand to hand combat though, so those rules were slight. Naturally, our guys did a lot of charging into hand to hand! We blew the tracks, stopped the train, and then successfully assaulted it in the name of the Kaiser.
Venus gehoert Uns!: Last year I played in a Sword and the Flame game set on Mars. This year Chris Bauermeister (a college friend I see but rarely) was running a sequel, a big game with 12 players on a 5' x 16' table. This time the colonial powers of Victorian Earth were trying to impose their will on Venus. Having just played imperialists in the last session, I opted to join the native resistance this game. The first hour was slow, as I had only one unit to command. As the game went on, Chris would periodically hand us additional units as more and more Venusians emerged from the fog and mud to attack the Earthmen. It was like the Battle of Isandlwana with scaly Venusians instead of Zulus. We gave those imperialist Earthmen what for too.
Punic War: My last game was a classic matchup of Rome vs. Carthage using Warhammer Ancient Battles. This was four players and two GMs, and it was a nice change of pace after the mayhem of the previous night. I played Hannibal and had a ball. I thought we might have lost on turn 2 when my co-general's cavalry assault went disastrously wrong and our entire right flank broke and began fleeing. Most of them rallied though and we were able to turn the tide. Our elephants and veterans punched a hole in the Roman line that they could not recover from. No salting my fields this time, Rome.
I had planned to try out Grand Armee, a Napoleonic game, in the final slot but Rick was beat so we headed back north early in the afternoon. We talked about maybe running a game at next year's show, and that reminded me of when I started going to GenCon. I just went to play for the first few years but then I started running my own games. It doesn't make a whole lot of sense for me to do that Enfilade, as putting on a big convention minis game is a lot of work and it would make the weekend less relaxing. Still tempting though.
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| Downtown Eating |
[May. 20th, 2009|12:33 am] |
| [ | Tags | | | food | ] |
| [ | music |
| | Screeching Weasel "Teenage Freakshow" | ] |
I started trying to write a helpful post for people visiting Seattle for PaizoCon and looking for good places to eat. I had planned to suggest some eateries in other parts of town (like Saffron Grill, Stellar Pizza, and the Schwalb approved Judy Fu's Snappy Dragon) but I never got out of downtown and Belltown. So if you are looking for somewhere to eat when in Seattle, here are some options.
Bamboo Garden: Kosher vegetarian Chinese food. Yes, really, and it's good. Near the Space Needle.
Cafe Yarmarka: Unpretentious but delicious Russian food. They've got about three tables and plastic chairs, but they deliver on the food. Great pelmeni, stuffed cabbage,and soups. In Post Alley in the market.
Can Can Kitchen and Cabaret: Have dinner and a show here or just the show. The Can Can has a resident cabaret troop that includes burlesque dancers, gymnasts, and even a goth belly dancer. Not cheap but fun. In the market.
Ipanema Grill: As much grilled Brazilian meat as you can eat. I had dinner here with Erik Mona once and even that stout Midwesterner eventually surrendered to the relentless waiters and their giant skewers of meat. Near Pike Place Market.
Le Pichet: French bistro with pate, sandwiches, and other country fare. The same folks run the equally excellent Cafe Presse in Capitol Hill. 1st Ave near the market.
Macrina Bakery: You can get great baked goods to go or sit down for soups, sandwiches, and the like. 1st Ave north of the market.
Panos Kleftiko: This Greek proclaims this the best Greek food in Seattle. They have a huge variety of small plates and we usually just pick a half dozen of those and call it dinner. Close to the Space Needle and the EMP.
Pike Place Chowder: They have excellent clam chowder, and I say that as a New Englander. Salmon and other varieties also tasty. In Post Alley in the market.
Shiro's Sushi: Traditional sushi place but high quality. Good for omakase dinners. 2nd Avenue.
Umi Sake House: Excellent Japense food and hip decor. They have many unusual sushi rolls, some of which are tempura battered and fried. Mmmmm. 1st Ave north of the market.
Wasabi Bistro: More good Japanese. If you go for lunch, they have a great pick and choose bento. 2nd Ave.
Wild Ginger: Family style Chinese food. If you are a vegetarian, make sure you ask for their special veggie menu. On 3rd Ave near the post office.
Zig Zag Cafe: They have food here but the reason to go is the drinks. Murray Stenson, one of the best bartenders in the country, is the star attraction. His knowledge of mixology is amazing and he ensures the Zig Zag drink list is always interesting. If you are feeling bold, just ask for Murray's choice with the alcohol of your choice and he'll surprise you. On the Pike Street Hill Climb.
I could go on but I need to go to bed. If you are looking for a specific cuisine, just holler. |
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| Punk Rock Archeology |
[May. 15th, 2009|10:46 pm] |
| [ | Tags | | | punk | ] |
| [ | music |
| | False Prophets "The Taxidermist" | ] |
I was watching some live footage of bands like the Bad Brains and Black Flag on YouTube today when it occurred to me that some shows I had actually been at might be on the internet somewhere. I started doing searches on ABC No Rio, CBGBs, and other clubs I used to go to in NYC in the late 80s and early 90s. I discovered a bunch of clips from the False Prophets, one of my favorite local bands in that era, and it looked like the band itself had put them up. I was particularly excited to discover that they had clips from the Rock Against Racism show at the Central Park bandshell on May 1, 1988. I was a sophomore in college at the time and remember that show well. The False Prophets and Nausea were the punk bands on the bill on both put on great sets. I started watching the footage and it really brought me back. Then I noticed something: me! Yes, you can see young Chris at age 19 down in front. So follow this link:
http://www.youtube.com/watch?v=mN4hJyYP-Mw
If you go to the 7:15 mark you will see someone wearing a black trenchcoat with a big white cross in a circle* on the back. That's me. If you then go back to the 5:45 mark and watch for that jacket, you'll see me pogo across the screen and back as the band kicks into "Marat/Sade". Then go here:
http://www.youtube.com/watch?v=lKsa0AeBlYE
At the 1:46 mark the camera pans by me as I'm turning and you can see my face. So young and dour.
I also discovered a clip of Sham 69 playing at CBGBs in 1988 and I also attended this show, though I'm not in the footage.
http://www.youtube.com/watch?v=LbC12RuzAuo
The clip has the band playing "Borstal Breakout," one of their classic sing-a-long anthems. This was one of the high points of a show that overall quite disappointing. You'll note the presence of a keyboardist and saxophonist on stage. On this tour they were showcasing a "new sound", which was some weak-ass pop bullshit. Let's just say the kids were united in not wanting to hear that out of Sham 69.
* I painted that trenchcoat with the symbol of Social Unrest, a California band that I was really into at the time. Social Unrest was, as I'm sure you'll be shocked to find out, a lefty political band. Wearing that symbol almost got me beaten up by black skinheads once though. I was coming out of a diner on 6th Ave at like 3 in the morning when a group of black skins confronted me and asked me if I was a Nazi. I was boggled by the question and said hell no. They asserted that the Social Unrest symbol looked like the cross of Odin, which the Nazi skins had adopted as one of their signs. I explained the Social Unrest connection and they grudgingly accepted that answer. White paint = bad idea. |
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| War of the Ring |
[May. 12th, 2009|12:38 pm] |
When I was a budding young nerd, the two events that had the greatest impact on me were reading the Lord of the Rings and learning to play Dungeons & Dragons. Tolkien's rich fantasy world and gaming have always been closely linked in my mind, which makes the torturous history of Lord of the Rings gaming sad. Oh, there have been many Tolkien-based games, but few of them managed to be both good games and faithful to the source material. I would still love to have a crack at doing a great Lord of the Rings RPG, but the rights situation is such that it's unlikely to happen. News is better on the miniatures gaming front.
Games Workshop got the Lord of the Rings miniatures rights during the production of the movie trilogy. They have since published a series of games and sourcebooks and a beautiful line of accompanying miniatures. The Lord of the Rings miniatures game is fun, but at heart it's a skirmish game. You might command a force of a dozen or two warriors, though the game is designed to accommodate the presence of mighty heroes like Aragorn, Theoden, and Faramir. I have enjoyed playing the game over the years, but I have to admit it's not what I really yearned for.
No, what I've wanted since I was a lad was a real Lord of the Rings mass combat game, something that'd simulate the clash of armies seen in the Two Towers and Return of the King. I was therefor delighted when I learned that Games Workshop was publishing War of the Ring, a scaling up of their previous game designed for the big battles. I picked up the rulebook a few weeks ago and I must say it looks great.
First of all, it's gorgeous. War of the Ring is full color throughout and takes advantage of all those years of minis production to show off hundreds of painted models. Second, it's complete. It includes full rules and comprehensive army lists, so no waiting around for the army book for your favored force. Third, the design choices to scale the game up seem solid. The biggest problem moving into mass battle territory is that the minis range has been sold with round bases and you can't really rank those up. War of the Ring gets around that by using movement trays as the organic element of army construction, each holding 8 infantry or 2 cavarly. It thus doesn't matter how your figures are based, as long as your movement trays are the right size.
I haven't played a game yet, so we'll see how the rules hold up in play, but my first impression is quite favorable. The only weird thing I noted is that they held over way Ballistic Skill is expressed from the skirmish game. It's formatted to tell you what you need to roll on a d6 to hit (so 4+, for example). The thing is that missile combat is done differently in War of the Ring and the BS score isn't used as is. You take the BS and use it figure out an Accuracy score and that's the number you use. You would think then that the army list would do this simple calculation for you, and list the Accuracy instead of the BS but it doesn't. Every stat line in the game preserves the format of the skirmish game, presumably for the sake of consistency. I think it would have been smarter to provide Accuracy in War of the Ring, and then give the formula for BS if you wanted to use any of these stats in the skirmish game. Not a big deal but a strange design choice.
A couple of folks at Flying Lab are putting together armies, and Rick is game (as always). In the short run I'm going to use the many elves I have from other games to get playing. In the long run I'll probably scale up Rohan and Easterling skirmish forces into full armies.
Arise, arise, Riders of Theoden! Fell deeds awake: fire and slaughter! Spear shall be shaken, shield be splintered, A sword-day, a red day, ere the sun rises! Ride now, ride now! Ride to Gondor! |
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| Secrets Revealed |
[May. 5th, 2009|10:48 pm] |
As you likely have read already, we announced our mystery license today and it is Dragon Age: Origins, BioWare's upcoming fantasy CRPG. I will be talking more about the game over the coming months, but I thought I'd start by going through the clues I sent out over the past week via Twitter and Facebook. They certainly led to some lively discussion, but here's what I had in mind when I came up with them.
"Next week we herald the beginning of a new age." The new age is the Dragon Age, of course. I even thought about adding a second sentence to this with the word dragon in it, but I didn't want to give the game away on the first clue. "New Age" is also a song by punk legends D.O.A. and both the band and BioWare are Canadian but that's just a coincidence.
"Something old, something new, something needed, something overdue." Here I was getting at the nature of the game and what I'm trying to do with it. The pen & paper game shares some structure with the computer game, but uses its own system. "Something old" refers to the class and level nature of the game, which go back to the dawn of RPGs. "Something new" is the system I buit using it and other structural elements of the computer game. As for "something needed," I was talking about a really good intro game for new roleplayers. I don't think D&D has had that since the early 80s (hence "something overdue") and the tabletop roleplaying hobby needs new blood. It is not a coincidence that the first release is a boxed set.
"You'll find great adventure beyond the gate." Here I was referring to BioWare's Baldur's Gate, one of the best CRPGs of all time. Dragon Age: Origins is the "spiritual successor" of Baldur's Gate, with all that implies. It is the next step, a journey beyond the gate.
"If you want to be a knight, you better be prepared to earn it." You get two clues for the price of one here. First, knights in the realm of Ferelden (where Dragon Age: Origins takes place) can win the title through their deeds. In the tabletop game you will not start as a knight, but you can strive to become one. Second, this is an oblique reference to Knights of the Old Republic, another classic BioWare game for meatbags like you.
"No time for a day or rest when the world is imperiled." Another reference to the Dragon Age setting. There are those who do not believe that the threat to Ferelden is so serious, and they of course are gravely mistaken. I posted this on a Sunday, and meant to type "day of rest." I realized later I had actually typed "day or rest" but I let it stand that way. Figured it couldn't hurt to be more mysterious!
"Few believe the threat is real. Will there be mass hysteria when the truth can no longer be denied?" This is similar to the previous clue, but allowed me to use the phrase "mass hysteria." The pertinent reference is Mass Effect, yet another awesome BioWare game. "Mass Hysteria" is also a classic old punk rock song by Social Distortion, which has nothing to do with Dragon Age but it made me smile.
Now all the secrets have been revealed, I need to get back to finishing the game!
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| Countdown |
[May. 1st, 2009|05:58 pm] |
I have mentioned a few times this year that I've been working on a new licensed game. Well, the clock is finally ticking down to when I can talk about, and I mean that literally. We have a countdown clock to the announcement going on www.greenronin.com. I've also been sending out some cryptic hints on Twitter (@GreenRoninPub) and Facebook. This has caused some interesting speculation on various forums. Some good guesses but also some that are far from the mark. To whit:
"Green Ronin is going 4e!" After all the long and ridiculous saga of the GSL, do you really think we'd suddenly reverse ourselves?
"Green Ronin is going to do the 4E version of True20." We don't even know what that means.
"He said gate. It must be Stargate." C'mon, I'm not that obvious.
Yes, I know, I'm teasing you, but not for much longer. Only a few days to go. |
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| The Political Class Will Always Protect Itself |
[Apr. 21st, 2009|12:28 pm] |
| [ | Tags | | | poliics | ] |
| [ | music |
| | Los Crudos "Asesinos" | ] |
If left to its own devices, the political class will always protect itself. You can see it happening right now with the Obama administration's extreme reluctance to punish the law breakers of the Bush administration. Obama wants America to "look ahead," and not get bogged down in the past. Now where have I heard that before?
Oh yes, when Ford pardoned Nixon for the good of the nation. When Reagan and his cronies were allowed to get away with Iran Contra in the 80s. Yes, somehow when it comes to the most exalted members of the political class, there's never a good time to prosecute them, never a good time for them to be held accountable.
Does Obama not get it? Does he not understand that he was elected by people like me who were and still are outraged by the actions of the Bush administration? Get caught selling dope three times and you'll spend a long time in jail. Lie the country into a war, murder hundreds of thousands of Iraqis, illegally wiretap your own citizens, and start a torture program and you get to retire to your mansion and make millions in speakers fees.
I don't think that we're asking for too much. We are simply asking our elected representatives to actually uphold the law. It is part of the job description, no? Why then the foot dragging? Why the assurances to CIA torturers that they won't actually be held accountable for torturing people because they were "just following orders"? Why the ridiculous notion that members of the Bush administration won't be prosecuted unless the Republican Party signs off on the idea? Wouldn't that be like asking permission from the 5 Families before putting John Gotti on trial?
The reason I want these people to pay for their crimes is the very reason that the other members of the political class don't want them to: accountability. I want the members of the Bush administration who broke the law (and flaunted it) to go to jail. I want every wannabe Dick Cheney, Donald Rumsfeld, or Alberto Gonsalez to look back on history and see what happens when men drunk on power think they can get away with anything. The politicians on the hill--of both parties--don't want that because it might set a dangerous precedent. If politicians were actually held accountable, it might change how Washington operates and they couldn't have that. |
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| Odds and Sods |
[Apr. 20th, 2009|12:39 pm] |
* Turns out I had almost an hour of usable material from the Norwescon Game Publishing Goes Digital panel, so I did release that as Green Ronin Podcast, Episode 9. You can find that here: http://greenronin.com/2009/04/green_ronin_podcast_episode_9.php
* I got a wicked flu last week that knocked me on my ass for four days. I went back to work today but am still not feeling 100%. I don't know what that was, but I don't want it again.
* While up in the middle of the night Friday, I ran across Starship Troopers 3 on TV. I had no idea they made a part 3, and weirdly it starred the Vulcan chick from Enterprise and Amanda Donohoe from Lair of the White Worm. The writer tried to emulate the satire of the original movie and it was funny in spots. The leader of Earth is a cross between Bush and John Ashcroft, who sings super cheesy songs about patriotism and sacrifice. Overall though, it was pretty terrible and thus eminently suitable for late night TV.
* GAMA Trade Show was last week. Nicole, Hal, and Bill repped for GR and it sounds like it went well. There were not as many retailers as previous years, but also far fewer swag hounds who were only there for collectible give-aways. Nicole said she got a lot more face time with retailers and had a real chance to engage with them. I'll take that over crowds of frantic people with giant, bulging shopping bags yelling, "What's free?" at me any day. I'm sorry I didn't have a chance to hang in Vegas with GR peeps and old friends, but I just can't do every show anymore.
* I finally got a copy of the Trafalgar minis game from Warhammer Historical. With the recent layoff of Rob Broom and the moving of Warhammer Historical under Forge World, the future of games like Trafalgar and the Great War is uncertain. I wanted to make sure I got a copy in case it went out of print forever. If you dig the Age of Sail, it's a lovely book. I don't want to rush out and buy ship minis, but I do have a bunch of Pirates of the Spanish Main pocket model ships from WizKids and while they are from a slightly earlier period they would probably work. |
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| That Would Have Been Timely |
[Apr. 12th, 2009|11:37 pm] |
Months ago I agreed to be on a panel at Norwescon called Game Publishing Goes Digital. With the events of last week in the game industry, it was quite timely. I ended up moderating the panel, which included Jeff Combos from Exile Game Studio, Erik Mona from Paizo, Donna Prior from Flying Lab, and David Stansel-Garner from Catalyst Game Labs. I asked the Norwescon staff and the other panelists if they minded me recording the affair. I thought it would make a good episode of the Green Ronin podcast.
I need to listen to the file but I fear it isn't going to be usable. For one thing, there was a woman near the front with a cold and she was sneezing and blowing her nose throughout. The con hotel was also in Seatac, so the occasional jet would fly overhead. Then at the end of the panel I noticed my recorder had shut off. I had tried to get fresh batteries beforehand in the hotel shop but despite being an airport hotel they had no AA batteries. So I'll see how much got recorded and whether the sound is OK, but I may have to do something else for the next episode of the podcast. Too bad, as the panel went well and the topic is on everyone's minds in gamerdom.
Norwescon overall was a good time. Tim Nightengale did an excellent job on the gaming panels and the con was well run. All but one of my other panels went well. I wasn't sure what to expect out of the Orc one, but I was joined by Tolkien scholar Michael Martinez and he had some interesting things to say about the literary side of things. I also attended two seminars, one about writing for comics (because one day that proposal I put in last July might go somewhere) and one about the pulps (in which Erik Mona was in full effect). It was good to catch up with folks I hadn't seen in awhile, though I also missed seeing many others. It's wacky that we all live in the same city but often only see each other at conventions. |
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| My Norwescon Schedule |
[Apr. 8th, 2009|12:39 am] |
I am a guest at Norwescon this weekend. If you are in the Seattle area, come on down, play some games, and have fun. Here are the panels I'm on. So little has happened recently in the game industry, I don't know what we're going to talk about... Saturday I’m not dead yet…..sticking with 3.5 3:00 PM Evergreen 2 Not thrilled with the new edition? Stop by this panel where prominent gamers and industry professionals share options for sticking with 3.5 via Pathfinder, True20, or other 3.5 variants. Learn how to get involved in organized play events, find other gamers, and keep playing the game. Wolfgang Baur, Jason Buhlman, Darrin Drader, Chris Pramas, Sean Reynolds Comparative Study: Orcs 5:00 PM Cascade 5 They are easily recognizable by their green, grey or brown skin, tusks and fangs...not to mention the fact that they are almost definitely trying to kill you. Orcs have haunted our nightmares (and therefore, our stories) for decades, but what do these creatures have in common with each other? Comparing Tolkein, Salvatore and other literary works with games such as Warhammer and Warcraft, this panel analyzes the origins and history of Fantasy's favorite barbarian horde. Dave Butler, Michael Martinez, Chris Pramas, Dylan S. Writing for the Gaming Industry 8:00 PM Cascade 8 How do you write for a game? How does it differ than just writing a novel or short story? How does writing for a video game differ from RPGs or board games? What are they looking for? Our panel of Editors, Publishers, and Gaming Authors and Freelancers share what is wanted - nay! What is needed! – from writers in the gaming industry. Mike Mearls, Erik Mona, Chris Pramas, Teeuwyn Woodruff, Jason Buhlman The Future of Gaming / Future of Game Design 9:00 PM Cascade 8 Join our esteemed panel of gaming industry professionals in a discussion of their views on the current status of the industry. How has it changed in the past year or two? Where is it going? Mike Mearls Gwen Kestrel, Chris Pramas, Teeuwyn Woodruff, Jeremy Holcomb, Darrin Drader Sunday Those Who Forget History - Are Just Plain Doomed… 1:00 PM Cascade 4 Exploring “Lost-History” themes such as are illustrated in Professor Tolkien’s work as a means to inspire up and coming authors and screenwriters, as well as History and Humanities students of all ages. Cymbric Early-Smith, Chris Pramas Game Publishing Goes Digital 3:00 PM Cascade 7 Pdfs “versus” print. Blogs. Online content. Podcasts. More and more gaming companies are finding a way to move their marketing, and even their products, onto the Internet. What does this mean for the future of the gaming industry? What does it mean for your local gaming store? Chris Pramas, Donna Prior, Randall N. Bills, Jeff Combos, Erik Mona
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| Falafel Truck |
[Apr. 6th, 2009|12:29 am] |
| [ | Tags | | | food | ] |
| [ | music |
| | The Members "Sound of the Suburbs" | ] |
When I first moved to New York City, I lived blocks away from Mamoun's Falafel on MacDougal St. I could get a hot and fresh falafel for $1.50 or go crazy and get the falafel/hummus combo for $2.00. I was a vegetarian at the time, so a cheap and tasty sandwich I could get as late as 5 am was most welcome.
For years Seattle was a vast wasteland for falafel. I finally discovered Zaina on 3rd Ave and that was at least reasonable. Then that location closed, but it reappeared in Belltown. In fact, the Belltown joint is like a block from Flying Lab, so falafel problem solved, right? Well, not quite. I've eaten at the new Zaina a few times and while their food is pretty good, I keep getting cold falafel. The cook wouldn't make it hot, just scoop it out a basket cooked who knows when. This is all too common in Seattle for reasons I can't fathom. Falafel should be served hot, so it's crispy on the outside but soft on the inside. The otherwise excellent Cedar's in the U District also serves it cold.
On recent trips to Georgetown Nicole and I noticed a yellow falafel truck parked near our yoga studio. I was intrigued, so we finally made it down there to try it out this week. The Hallava Falafel Truck is apparently run by just one dude and he serves only two things: falafel and schawarma sandwiches. We got one of each and headed home to eat them. It was hard not to tear into them in the car because they smelled great.
Now these are not traditional sandwiches. Hallava puts in some really interesting fixings like beet relish, peppers, and zucchini tomato spread. I did not see any hot sauce at the truck and lamented that until we tasted the sandwiches and realized they already had some spice going on. The falafel was prepared fresh and was hot and delicious. The schawarma was tasty as well. It's different than Mamoun's but in a really good way. And the truck parks in front of the 9 Lb Hammer on weekend nights. I predict many visits in the future. |
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| For You 4E Freeport Fans |
[Mar. 25th, 2009|11:13 pm] |
Once Green Ronin had made its final decision not to sign the revised Game System License, my thoughts turned immediately to licensing. While Green Ronin could not do a Freeport Companion for 4th Edition D&D, a company that had signed the GSL could. One of the points of doing the Pirate's Guide to Freeport as a systemless setting book was that mechanical support for different RPGs could be provided. Since it had begun as a d20 setting, I knew there were Freeport fans amongst the 4E community and I wanted to support them with a companion if I could.
So I started thinking about companies who could publish a 4E Freeport Companion. I wanted a company with a reputation for quality products who would treat the property right. It didn't take long for Expeditious Retreat Press to bubble up to the top of my list. I contacted Suzi and Joe and asked if they were interested in licensing Freeport for a 4E companion. It took us less than a week to hammer out a deal and a contract. They announced it today.
I'm glad we were able to work this out. There are already Freeport Companions for True20 Adventure Roleplaying, Savage Worlds, Castles & Crusades, and D&D 3.5. Warriors & Warlocks, a sword and sorcery sourcebook for Mutants & Masterminds, has a section on Freeport and acts as a default M&M companion as well. That's heading to print any day now and the PDF will be out next week. Once XRP gets the 4E version out, the Pirate's Guide to Freeport will have mechanical support for six different game systems.
I look forward to seeing how XRP models the Freeport setting with the 4E rules.
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| Frak You, Apollo! [BSG Finale Spoilers] |
[Mar. 23rd, 2009|01:08 pm] |
| [ | Tags | | | tv | ] |
| [ | music |
| | Crass "Do They Owe Us a Living?" | ] |
I hope someone reads this someday. I'm going to carve it into a cave wall if I have the strength. Or maybe I'll just carve one thing: Frak you, Apollo!
It's been 10 years since we arrived on "Earth" and now I know why Lee Adama's call sign was Apollo. He obviously thought the sun shone out of his arse.
Oh sure, his plan sounded great. We'll fly our ships into the sun and live off the land. We won't bring our petty squabbles to this pristine new planet. After the hellish journey we had just finished, we probably would have agreed to anything. I ask myself daily why we listened to Lee Adama. We should have remembered that he was the guy who defended the traitor Baltar (who still isn't dead, by the way; what the frak!).
It was a beautiful day when we landed, but winter was a different story, especially for those of us lucky enough to be sent north. A quarter of us died during that hellish freeze because we didn't have enough food, warm clothes, or medicine. Or say the shelter of a landed spaceship.
We could have stayed together and used our technology to tame this planet. Our numbers would have counted for something. Our ships could have scouted out the best places for new cities. Instead we are scattered across the world, weakened and divided. We must deal with predators, the savage natives, and the breakdown of our culture and laws.
When we were on the run from the Cylons, at least there was a hope that some day things would get better. Now thanks to the high handed Adamas we're trapped on this hellhole forever. It's only a matter of time before we start frakking the natives and ultimately we'll lose everything that made the Colonies special. But what does Apollo care? His wife killed herself, his best friend was a frakkin' ghost, and he's off climbing mountains somewhere. I wish I had gone with the Centurions instead of staying here.
So frak you, Apollo. I hope a moutain cat eats your whiny ass. Oh, and God, if you exist, frak you too for your great divine plan. Now if you'll excuse me, I have to starve to death. |
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| The End of My Grim and Perilous Adventure |
[Mar. 17th, 2009|11:57 am] |
I thought I was done with Warhammer Fantasy Roleplay after Black Industries closed and Fantasy Flight licensed it and other properties from GW. Then one day I got an e-mail from Jeff Tidball asking me if Green Ronin would be willing to do ease the transition by doing some final work on the line. My initial reaction was no but then I thought about it some and changed my mind. Rob Schwalb had left Green Ronin by this point, so I would be handling development duties myself. This made it a double return; WFRP to GR and me to development.
I pitched several ideas (including a Career Encyclopedia, which I guess FFG liked because they did it later) and we settled on a book of organizations. I sent out an e-mail entitled "Getting the Band Back Together" to some of our most reliable WFRP freelancers (Jody Macgregor, David Chart, Andy Law, Steve Darlington, and Eric Cagle) asking for pitches on flavorful organizations. I worked out a format for each organization, and made clear that I wanted each one to be a group PCs could join, as well as being suitable for GM use in adventures and intrigues.
I also decided to write up an organization myself. I hadn't done any WFRP writing since Children of the Horned Rat, so I thought I'd take the opportunity. The group I chose to do--the Knights of Magritta--had their origin in a proposal I wrote for James Wallis at Hogshead around 1995. It was for an adventure in which the PCs went looking for a legendary group of knights who had left Estalia centuries before. I took the basics of the group but then changed their history after leaving Estalia, turning them into a secret society more like the Freemasons than the Knights Templar. It was fun taking something I had created at the beginning of my professional work on WFRP and reinterpreting it for the end of my WFRP work.
The finished book, Shades of Empire, came out a couple of months ago and for a project that had to come together quite quickly I'm pleased with the results. WFRP stuff is so often centered on cults and Chaos, it was nice to do a book that explored some other aspects of the Old World. Cheers to my co-authors for helping GR leave WFRP in style.
For now it seems my professional connection to WFRP is at an end. It remains one of my favorite RPGs and I'm glad I had the chance to help bring it back for a new generation of gamers. While the road was sometimes dark and perilous, I only really regret the products I most wanted to do that never happened. Here are the top three.
A Proper Starter Set: My initial product proposal for GW included a boxed starter set to recruit new players into roleplaying. I argued that most roleplayers got their start with D&D and then other companies had to win them away. Wouldn't it be nice if we recruited them directly so they bypassed D&D entirely? I proposed using single piece plastic minis already developed by GW for other products like Warhammer Quest. With the molds paid for, producing the minis would cost very little. As it was to go throughout our relationship, any suggestion of mixing roleplaying with minis was a no go. That was a real shame.
The Age of Sigmar: I wanted to do a series of campaign setting books that explored the Empire in different historical periods. The Age of Three Emperors was high on the list, but the one I wanted to do the most was the Age of Sigmar. This would allow a campaign to take place at the very founding of the Empire as Sigmar united the various tribes under his banner. We'd replace Renaissance trappings with brutal barbarians, doing WFRP Conan style. GW was reluctant to do this book because so little had been written about the era and basically if anyone was going to detail it was going to be them. It's their IP so fair enough, and subsequently Black Library did some books about Sigmar so there's more info now. I should probably just do this as a home campaign some time.
Orks and Blackfire: There was a point where we were pairing a sourcebook with a tie-in adventure. We had an Ork book on the schedule for awhile, planning to do for them what Children of the Horned Rat did for Skaven. The tie-in book was to take place in Blackfire Pass, allowing us to detail that out as an adventuring area. These two books got pushed back several times for various reasons and then went off the schedule altogether. The Orks haven't gotten a lot of love in WFRP and it would have been nice to have that chance.
I will be interested to see how the line develops under FFG. I also hope that GW itself explores other areas like Araby and Ind some day. For now I can just go back to being a WFRP and Warhammer fan and that is pleasantly liberating.
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| Hurm |
[Mar. 10th, 2009|12:50 am] |
Whenever a new Harry Potter book came out, Nicole would get it right away and plow through it in a day or two. She said she felt like she had to do that before the internet ruined the book for her. It was defensive reading in a sense. Now watching practically everyone I know talking and writing about the Watchmen movie, I know how she felt. I could not go to the movies this weekend. I had too much writing to do, and with my current schedule I figured I'd wait a few weeks before checking it out. I'm starting to feel like I either need to see it or stay away from the internet until I do. |
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